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Меню

Version 1.0.15.01.21

Added Game Mode Abyss: Testing a new game mode, No equips. All items spawn as shadows. Play once per day.

New Special Modifiers for Elements

  • Shadow: Doesn't contribute to score.
  • Enchanted: When transmuted goes to the next higher tier (enchantment loses charge after transmutation)
  • Frozen: Elements frozen can't transmute for 2-3 turns.
  • Haunted: Moves randomly freezes adjacent pieces.
  • Plagued: Moves randomly can't transmutate next to it.
  • Cursed: 3x transmutations turn to dust, 4x+ breaks curse.
  • Sticky: Piece doesn't fall.
  • Burning: Turns into char.

Changed the way Lustrous Coin works, now each piece has a 50% chance to become shiny. Voltbelt is now more lethal but lowered the % chance to %5 per transmutation.

Added Burnt Char: To break this item you must do transmutations next to it. Added Return Potion: Moves the board back one step. Added Frost Dagger: When dropped freezes piece below it and after the piece loses it's frozen state breaks that item. Added War Hook: Brings the item below the item it is dropped on to the top of the stack. Added Rising Fall: Destroys all items in a X shaped angle. Added Wooden Broom: 50% chance to destroy elements that are tier 3 and below. Has 100% chance to destroy Vagrant Dust.

Elements 9-12 can now be randomly selected in the equips again.

Ability to change the speed of fade in/out for pieces.

Fixed a bug when pressing Escape on various screens. Fixed a bug with Corrupted Seed. Removed "10 to 10000" puzzle.

:ouroboros:

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