Paper Dungeons [1.22] Achievements
Version 1.22 Release Notes
Tuesday, April 14h, 2015
Hello everyone!
Here we are with 25 Steam Achievements! Also a brand new campaign with a new potion to unlock. We fixed alot of small bugs that were mostly introduced during the last patch, finished with a dash of polish on the UI and optimizations for the new Unity 5 engine…
Check it out:
New features:
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25 Steam Achievements.
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A new campaign: “The Four Idols”
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A new potion: Potion of wisdom restoring 100 piety points.
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When your Inventory is full, if you pick a new loot, it will no longer be destroyed but will stay on map.
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Game engine upgraded to Unity 5.
UI Improvements:
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Added the Achievement page in the Codex, to check your goals and follow your progression towards each achievement.
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Added a Blur effect on the backgrounds when opening a menu in game.
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Modified the Uncurse icon.
Fixed bug:
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Fixed wrong death menu in Rogue mode.
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Fixed choosing a new class not possible after a death in Rogue mode.
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Fixed NPC not dropping the proper rewards in Puzzle lvl31.
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Fixed Curse not showing on Character portrait when receiving a curse from an NPC.
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Fixed NPC Type 1, that didn’t work properly in certain cases.
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Fixed NPC Type 3, whose second choice’s reward was broken.
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Fixed default zoom level.
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Fixed wrong UI ratio in certain cases.
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Fixed Editor active zone not large enough.
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Fixed Items on the move in Inventory, that stayed highlighted green after being moved to another slot.
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Fixed clicking 2 times to open the Inventory.
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Fixed the Inventory keyboard shortcut “I”, not working.
We are planning to exit Early Access on April 20th. If some new bugs arise, we will release a hotfix. We’ll be waiting for your feedbacks! Thanks for your support and stay tuned!
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