+ The Escalation Update Is Live +
Hello UMFer's,
We're extremely excited to launch the largest expansion to Utopia Must Fall yet - The Escalation Update.
The highlights:
Opportunity Upgrades & Meta Progression
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OUs are 'wildcard' upgrades that apply unique modifications to your city, weapons, outposts and drones
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OUs need to be unlocked with XP earned after each apocalypse, and are then permanently added to the pool (meta progression)
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OUs will be offered randomly in the 8 vacant wildcard slots at the center of the tech tree
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If taken, the OUs occupy the slot for the rest of the run, meaning a maximum of 8 OUs can be combined in a run
Weapons, Enemies, Balance & Polish
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There are now a total of 4 base weapon trees, with multiple sub branches / modifiers and build synergies
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A host of new enemies and attack wave styles have been added, including a new boss lurking around in week 5
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Difficulty balance and attack wave design has been overhauled to create a smoother curve for new players while still being challenging for experienced players in later weeks
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All round improvements in UI polish, visual effects, gamepad compatibility, engine performance and sound effects
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Expanded soundtrack with new additions from Miles Tilmann and Datassette
Read the full changelog here.
As you may know, we've been cooking this one up for quite a while - thanks for the patience! The game is still a work in progress, so give us feedback in the comments here, Steam forums or on our Discord in the UMF channels. And please consider leaving a review! It helps more than you might think :)
Take care,
Miles @ Pixeljam
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