On The Road - Update 0.6.8 build 18 2018-05-09
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Changelog:
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Language Support
- Updated Chinese loca (community based)
Gameplay
- massively increased lateral stability of the trucks
Map
- Updated more sectors east of the line Kiel/Hamburg/Hanover
Optimizations
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Shadow proxy of generic highrise offices optimized
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Shadowproxy for generic cityblock building02 added
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removed dozens of obsolete subobjects from AI vehicles
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removed unneccessary rigid bodies from triggers at Horner Kreisel (Hamburg)
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used the knowledge from fixing first bug in list to speed up cockpit rendering slightly
Fixes
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Fixed an issue that caused up to 50% CPU usage by the EventSystem at certain situations
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Missing wheel colision detection at several parts of the map fixed
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fixed despawning coaches at Rostock Südstadt
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Removed shadows from gas station park position marking
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fixed a possible spawn in parked trucks at roadhouses by removing random empty entries from the random spawner
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fixed the rain in cockpit issue
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fixed several misplaced control triggers at traffic lights
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fixed traffic light position at crossing near Horner Kreisel (Hamburg)
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fixed one AI despawning and one spawning on sidewalk issue at Cologne
Known issues:
ToDo
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Reputation calculation sometimes deduct reputation and does not add up. Repro takes place:
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If two partial orders are completed at the same time, the reputation of the first partial order will deduct as malus from the reputation of the second partial order
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No upper loading limit for vehicles (?)
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Input Conflict Checking does not work between categories
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Proxies for bridge railings, otherwise good way to ruin your own profiles
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Separation between "from" and "to" orders to companies should also be possible through register cards (more consistent)
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Sunflare effects at night (still to be intercepted)
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Some Good Icons are missing (replaced by Empty Palletes Icon)
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Bloom / Emission partially escalates due to the new PostFX setting (?)
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Sound dropout with reload dropped frames. Unrecoverable?
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