On the Road Update Version 0.6.6 2017-12-19
Progress:
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Duisburg (WIP)
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BlockLOD is extended with following features:
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Distance based point light culling for improved performance in cities from sunset until sunrise
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Runtime terrain optimization for slightly improved performance
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Tree shadows optimized so the overall performance has improved slightly
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Optimized Post Processing Stack which reduce the load on the graphic card
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Commenced to revise the often criticized lane changes on highways. The beginning makes the change near Bispingen on the A7
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Color temperature increased during the day
Fixes:
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Incorrect fixed collision detection with different bollard types
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Missing streaming sector between Dortmund and Hannover added (could interrupt world reloading)
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Missing PatchGras control material added in the Dortmund Northwest area
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Fixed brightness difference between mirrors and the actual view
Known issues:
- Rain partly in the interior
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