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Game Update - Boss Rework

Hi folks!

We've been doing lots of thinking and working on what the end of level encounters ought to be and we think we've got it pretty close now. We've shuffled some things around and the story doesn't quite jive with what's happening in game anymore. We'll get that all sorted out soon.

In addition to the major boss rework...

  • We finished implementing the explosion sprites. More booms!

  • Sine wave projectiles no longer get weird at angles.

  • Added two new waves the the final level.

  • Shooting the names in the credits now gives you points.

  • Replaced the boss fight music with a track that we like better.

  • Switched out a few sounds effects.

  • Made some performance optimizations.

  • Changed the formula that calculates favorite ship to something more reasonable.

  • Fixed the bug that caused the heat-seeking missles to freak out.

That's it for now. Please let us know what you think of the game and what you think could be better. We're especially concerened with getting those end of level encounters right, so don't be shy.

Thanks, and thanks for playing.

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