Release Notes - TT_Unstable Version 1.6.1.1
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
Quality of Life Improvements
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Wheel colliders now count as part of the parent block. This helps the Circuits & Systems Proximity Sensor see them
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Conveyors:
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Now show a preview when being placed
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Visually connect to neighbour crafting in/outputs
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The Alternating Conveyor now has Circuits & Systems control (flags dictate output)
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Improved handling of mod loading on startup
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All Mods now load on start-up, instead of just the 50 most recent
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Tech Placement direction is now shown and can be rotated
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Added Space Junkers Techs to enemy population
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Circuits & Systems snapshot loading performance enhancements
Design Tweaks
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Space Junkers can now be unlocked in Co-op Campaign
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Updated blocks available in Sumo & Gauntlet
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Updated the SJ Scrapgun's falloff visual effects to better illustrate the range of the area it covers
Block Adjustments
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The Space Junkers Harpoon & Cog Jammer are now available in Co-op Game Modes
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The Reticule Research Ornithopter Wings now have sound and have different directional behaviour
The following Blocks are now available in the main game:
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Reticule Research Basic Keybinder
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Reticule Research Modulo
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Reticule Research Toggle
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Reticule Research Latch
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Reticule Research Multiplexer
R&D
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New Block: Reticule Research Advanced Keybinder
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New feature: Experimental flamethrower, The Reticule Research Hellstream Conduit, that sets blocks on fire
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Added Scrap Piles to R&D crafting section
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