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Update v9.5 New DLC Three Kingdoms Redux, Oculus Touch Support & Engine Upgrade with Better Performance!

This is a big update in that we updated our engine to a new version of Unity. This gives us better cpu multi-threading utilization for better performance in scenes with lots of objects. The game should overall be on a better foundation than ever before.

We’re happy to announce our latest DLC, Three Kingdoms Redux by Starting Player is now live!

*Three Kingdoms Redux is a board game that seeks to recreate the tripartite between the states of Wei, Wu and Shu. You assume the role of one of the three lords – Cao Cao leading Cao Wei, Sun Jian leading Eastern Wu or Liu Bei leading Shu Han. *

And for our VR users, rejoice! Oculus Touch support is now officially here! VR performance in general should also be improved up to 30% faster. Check it out and let us know how it is. Of course, there’s still more to come as well!

And lastly, our tutorial series is currently undergoing a revamp since we’ve changed so much and added new features. Here is the first episode in the new 2017 Tutorial Series - Basic Controls.

https://www.youtube.com/watch?v=SGPdpGn0DCM

DLC - Three Kingdoms Redux

http://store.steampowered.com/app/610692/Tabletop_Simulator__Three_Kingdoms_Redux

  • Created by Starting Player.

  • Now available for $7.99 with a 20% launch discount!

  • Only the host needs to own the DLC for everyone else to play.

  • This game is for 3 players only.

  • To begin, follow the instructions on screen or open up the notebook when the on screen notes disappear.

  • Make sure to hover and read tool tips as some things have specific instructions that need to be followed.

  • High quality and detailed with a lot of scripted elements to play around with.

Unity 5.6.2 Update

  • Improved CPU Multi-threaded rendering (up to 50% performance increase when there are lots of objects).

  • Improved physics calculations at high speed.

  • Greatly improved camera collision code to reduce jitter and clipping. (This will also stop cheating by trying to clip under the table to look at cards)

  • Chat colors have changed due to the update (are a bit darker).

  • Custom AssetBundle project has been updated to the new Unity version as well.

  • TTSAssetBundleEffects adds animator support.

  • Assetbundles with custom shaders might be pink (Either don't use custom shaders or re-export your Assetbundles with the updated project).

VR Improvements

  • Added support for Oculus Touch.

  • VR performance improvement up to 30% faster.

  • Controllers now animate to match your controller in real life.

  • You can toggle UI mode to have a floating UI that can be dragged into position.

  • Alt Zoom works a lot better now on everything.

  • Hover tooltip text now works with description.

  • Fixed resizing game view breaking the UI interaction.

Scripting Improvements

Event :

  • onObjectTriggerEffect(Object, int index)

  • onObjectLoopingEffect(Object, int index)

  • onObjectRandomize(Object, string player_color)

  • Player.getSelectedObjects()

  • Player.getHoldingObjects()

Physics.cast() :

  • Added bool debug to cast() to visualize the cast

  • Fixed size parameter in cast() being double in size than it should all script must be updated

  • Increased the number of hits from 100 possible to 1000

Lighting Improvements

  • LUTs (look-up textures) have been added to the lighting menu.

  • This gives you a wider variety of lighting and color choices from one extreme to the other.

  • You can choose from over 100 different LUTs or import your own (256x16).

  • You can read more about LUTs here.

Cloud Improvements

  • Added “Upload all loaded files” button on the Cloud menu.

  • This takes all the files in the mod and uploads them directly to your Steam Cloud.

  • This is useful when a mod has a broken file and there’s no other way to fix it.

  • This is also great for transferring your local files automatically to the Cloud when you’re ready to play your game in multiplayer.

  • Custom files must be cached to your disk in order to work, so make sure to search any bags to force a cache.

  • Keep in mind that it will upload ALL files to the Cloud. There’s no way to pick and choose individual files.

UI Improvements

  • Tooltip text is now aligned left instead of center.

  • All menus in the Options folder, as well as the Workshop Upload menu have been slightly updated to match.

  • Updated Teams menu.

DLC Improvements

  • Scythe - Updated lighting for better presentation.

  • Warfighter - Updated lighting for better presentation.

  • Warfighter - Fixed issue with tokens not turned the correct way.

  • Updated Tiny Epic Western and In the Name of Odin DLCs so there are no longer any pink elements for Mac & Linux users.

General Improvements

  • Added support for 5 teams - welcome, Team Jokers!

  • Replaced tablet with a new one that is thinner with smaller bezels.

Fixes

  • Fixed assetbundle name conflict when reloading an object.

Stay up to date on development by following us on Twitter and Facebook!

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