Magic Research 2 version 1.6.3 is out!
A new version of Magic Research 2, version 1.6.3, is now out for everyone. This is a medium-sized update with mostly a lot of UI changes and improvements, with the goal of trying to reduce friction while playing the game.
Full patch notes below.
New features and changes
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Add new event that triggers if defeating Winged Sphinx a second time (on a different Retirement) and a new item
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Add ability to select equipped items by pressing on them
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Remove unequip buttons from equipped item display; items can be unequipped instead by double pressing them
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Add ability to jump to Transmute an item by clicking the item name in the cost display
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Sort Transmutations of materials in the Transmute screen by material type (Paper, gems, ores, ingots, etc.)
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Add ability to input a specific number quantity in a few areas in the game, including in the amount transmuted by Wizards
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If there are no empty slots, equipping a copy of a Pouch item that you already have equipped, instead of placing it in the first slot, it will instead replace the lowest quality equipped copy
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After clearing the "Convenience" Storyline, Enhancement purchases can now be queued
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Synchro grids can now be named
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Synchro bonuses can now be filtered by Element
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Synchro bonuses will reveal their effect if you have ever unlocked the requirements for its effect in any retirement, rather than at the current time
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Synchro UI for grids slightly improved
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Improve display of damage numbers in Exploration screen, hopefully also solving their performance issues
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Improve visibility of Familiar row swap button
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Reorder items in Strategy menu in Exploration screen, for better visibility of Exploration Config options
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Item quality no longer applies to items that do not get direct bonuses from it
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Auto-combine items will now unequip Pouch items outside of battle
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When specifically auto-combining healing Pouch items, it will now also unequip and replace the lowest quality item (outside of battle)
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Foresight now shows the timer next to the Events menu button if collapsed and on a wide screen
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The following menus are now badged: Study (if there are free researchers and they are not being auto-assigned), Familiars (if there are any idle Familiars) , Rituals (if corruption is above safe limit)
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Small backend performance improvements
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Allow ability to load backup save data when facing an error (to prevent being permanently stuck)
Bug fixes
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Fix display of critical errors (errors on loading saved data)
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Fix "dancing" Menu buttons when a different button is pressed
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Fix "Transmute, Channel and Purchase" button not appearing for Enhancements
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Other minor fixes
Balance changes
- Item Astrologer's Robe effect reduced (+1000% -> +500%) to compensate for the new item added
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