1.0.1 Patch Notes
Major Balance Adjustments
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Increased the overall difficulty of enemies.
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Changed the damage reduction calculation for Magic Resistance. (Previous: Fixed % reduction proportional to the stat → New: Diminishing returns where efficiency tapers off as the stat increases, similar to Armor)
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In Infinite Mode, enemies' Armor and Magic Resistance will now increase gradually along with their Health.
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Adjusted the maximum Attack Speed cap for heroes from 60/s to 20/s.
Bug Fixes
- Fixed a bug where UI text related to Magic Resistance was not displayed correctly.
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