1.0.1.2 Patch Notes
System & Optimization
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Optimized the enemy detection code for heroes and summons.
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Reduced the size of the 'Sort Heroes' button to prevent accidental clicks.
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Added Torment Difficulty Level 5.
Game Balance Adjustments Difficulty & Modes
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Lowered the score requirement to unlock Torment difficulty.
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Slightly reduced the difficulty of the Infinite Mode boss 'Ghost Lord'.
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Reduced Armor and Magic Resistance scaling in Infinite Mode by 5%.
Shop & Summons
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Increased the number of items sold in the Black Market (4 → 5).
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Reduced the price of high-grade items in the Black Market.
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Added a chance for Transcendence grade heroes to appear in Summons and increased the probability of high-grade heroes appearing.
Stats & Traits
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Reworked the 'Luck' stat to improve its efficiency.
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Changed the effect of 'Mammonism'. (New: Instantly gain +3000 Gold, Luck +5)
Bug Fixes
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Fixed a bug where Ninjas would appear even without purchasing the 'Unlock Ninja' upgrade.
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Fixed a bug where purchasing relics in the Black Market could exceed the maximum possession limit.
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Fixed a bug where the effects of 'Token of Conquest' and 'Token of Effort' items were not applying.
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Fixed a bug where the 'Combination Available' indicator would appear above heroes' heads when the 'All-In' trait was selected.
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Fixed a bug where Item Statues obtained from mission rewards were positioned incorrectly at the bottom.
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Fixed a bug where the Game Clear sound effect ignored volume settings.
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Fixed text bugs found in the Japanese language setting.
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