English 1.0.1.24 Patch Notes
Hero Balance Adjustments
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Guan Yu
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Base Attack Damage: 10,000 → 11,000
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'Blue Dragon Sky Dance' Damage: 20,000 → 20,500
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'Cloud Moon Slash' Damage: 5,000 → 5,500
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'Five Passes' Damage: 11,000 → 11,500
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'Descending Dragon' (Passive) Damage: 10,000 → 12,000
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Vlad
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Increased Max Mana: 200 → 220
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Reduced the delay when entering 'Rest of Death'.
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Increased Mana recovery for 'Blood Predator': 7 → 10
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Decreased Mana cost for 'Blood Night Storm': 15 → 10
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Decreased Mana cost for 'Circle of Grief': 20 → 15
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Decreased Mana cost for 'Finale': 50 → 40
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Increased the selling price of Hidden Heroes, including the Rebel.
System & Optimization
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Optimized animation clips.
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Optimized in-game resources (textures, audio) through compression.
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Adjusted sound balance for some heroes.
UI & QoL Improvements
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Improved the Recipe view to show the current number of owned lower-tier heroes.
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Improved the Encyclopedia to display skills used after transformation.
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The Encyclopedia now displays the Hero's Max Mana.
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Changed the enemy tooltip (visible upon clicking an enemy) to immediately show Damage Reduction rates based on Armor and Magic Resistance.
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Improved the weapon merge feature to allow immediate merging via a confirmation popup when compatible weapons are equipped.
Bug Fixes
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Fixed a bug where clicking on a Statue again would not trigger any action.
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Fixed an error where the hero Spartacus's main stat was incorrectly labeled as Strength. (Strength → Agility)
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Fixed a bug where the hero General's position was misaligned.
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Fixed a bug where the tier information in the UI and selling price did not update when a Gem's tier increased through synthesis.
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Fixed a bug where visual effects were displayed abnormally when using the 'Gather' function on the hero Mage.
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