1.0.1.25 Patch Notes
System & Optimization
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Massive Code Optimization & Overhaul
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We have significantly overhauled the internal code for game optimization.
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If you experience any unexpected bugs, please report them via in-game feedback or our Discord channel.
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Hero Balance Adjustments
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Guan Yu
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Concentrated Power (Passive): Increased Critical Damage Multiplier (200% → 400%).
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Descending Dragon: Increased Damage (10,000 → 20,000).
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Vlad
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Executioner's Touch: Increased Damage (2,000 → 2,500).
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Blood Night Storm: Increased Damage (3,500 → 4,000).
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Circle of Grief: Increased Damage (3,000 → 3,500).
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Increased the damage scaling based on the Intelligence stat.
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Odysseus
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Sun Spear of Ithaca: Increased Damage (7,000 → 8,000).
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Athena's Waltz: Increased Damage (9,000 → 10,000).
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Slightly increased the attack speed of all attacks and skills.
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Polysteel
- Super Electric Barrage: Removed Mana cost (activation probability has been lowered instead).
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Robot
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Skill Effect Change: Removed the Area of Effect (AoE) damage, but increased damage and target count.
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Damage: 450 → 500
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Count: 4 → 5
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CEO
- Skill Effect Buff: Increased target count (3 → 5).
Summon Balance Adjustments
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Normal Summon Probability Adjustment
- Decreased the probability of 'Common' grade heroes appearing and increased the probability of 'Normal' grade heroes appearing.
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