1.0.1.29 Patch Notes
Optimization
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Major Optimization Patch
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Changed the enemy animation system from the default engine method to an optimized custom method
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Carried out a major optimization pass on combat-related code
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Optimized hero animations
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Improved memory usage
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Optimized installation size
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If you encounter any unexpected bugs, please report them via in-game feedback or our Discord channel.
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Hero Balance Adjustments
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Odysseus
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Spear of Ithaca's Sun: Damage 8000 → 11000
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Solar Collision: Damage 15000 → 18000
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Athena's Circle Dance: Damage 9000 → 12000
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Sky Dragon Heliacos: Required Mana 100 → 90
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Vlad
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Executioner's Touch: Damage 2500 → 3000
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Blood Night Storm: Damage 3500 → 4000
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Heart Predation: Damage 20000 → 25000
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Finale: Damage 30000 → 35000
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Guan Yu
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Green Dragon Crescent Blade: Damage 11000 → 13000
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Azure Dragon Storm Dance: Damage 20500 → 22000
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Cloud Moon Whirlwind: Damage 5500 → 6500
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Five Passes, Six Generals: Damage 11000 → 13000
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Army Crusher: Damage 4000 → 4500
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Siegfried
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Balmung: Damage 2500 → 3000
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Dragon Slayer Combo: Damage 1500 → 1800
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Dragon Slayer Strike: Damage 4000 → 4500
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Flame Dragon's Breath: Damage 2000 → 2500
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Soul of Fafnir: Required Mana 90 → 80
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Che Guevara
- Prelude to the Storm (Path of Agility): Damage 12000 → 11000
Bug Fixes
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Addressed an issue where Loki's Eagle skill was not dealing damage
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Addressed an issue where the settings window would occasionally not close when pressing ESC
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Addressed an issue where BGM volume was not applied correctly after scene transitions
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Other minor bug fixes
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