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Deep Dish Dungeon Demo - Update (v0271)

Hello there dungeoneers!

Our second demo update is here. Hope you like the improvements we've implemented (including new languages!), and as always, don't hesitate to share any feedback with us.

  • Fixed issue where crafting ingredients can be protected from crafting consumption by moving them to mouse cursor

  • Fixed issue where player can get trapped if a Stool they're sitting on is deconstructed

  • Fixed issue where canceling deconstruction of an object with the TAB key makes it look like a red blueprint

  • Fixed issue where the message "Your inventory is full" is displayed for both Players when only Player 1 gets it

  • Fixed a typo in Stool message: "Stool is faw away"

  • Fixed issue where torch durability that was picked up from the ground displays random negative numbers

  • Fixed issue where item icon remains on crosshair when the Player selects an item, switches focused application and returns to the game

  • Fixed issue where list of active Players is empty for Player 2

  • Fixed issue where selected language is not saved between game sessions

  • Fixed issue where "Game saved!" message is not translated

Other fixes

  • Added new languages (Chinese, Polish, Japanese, Spanish, Spanish Mexican, French, Russian)

  • Preloading language now in localization settings

  • Fix localization in Main Menu, Loading screen, and Tutorial Door.

  • Fixing collider in Meat Soup, Rock Soup and Stew

  • Fix translation of ptBR for "Starve to Death"

Читать в Steam ↗

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