1.0.1 Patch Notes
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Workshop machines can now give multiple outputs, which are indicated by the recipe paper.
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The alcohol machine now automatically spawns the outputs when it is complete.
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Increased the chance slightly to catch baby shark and swordfish
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Added flowers to the flower pot.
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The big Victorian carpet is actually big now.
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The horse tutorial now covers the cost for the purchase.
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Readjusted product costs yielded from trees and animals to reflect profit accurately. The initial investment for the animal/tree is still taken into account, and each harvest will increase your profit as it covers the initial investment.
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Readjusted fish costs from fish traps and fishing rods based on the durability of those items to reflect profit accurately.
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Readjusted product costs yielded from workshop machines based on the cost of ingredients to reflect profit accurately.
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Junkman no longer gives the empty crate bonus for products without crates, such as meat and fish.
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Fixed a problem affecting extra reputation gained from decorations.
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Modified the terrain near the cellar and other areas to prevent players from getting stuck.
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Modified the path of the horses near the greenhouse entrance to prevent players from getting stuck by the horses.
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Fences will now properly collide with NPCs and horses.
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Fixed a bug preventing customers from disabling their collision while heading to the checkout.
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Collision improvements on event props.
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Updated hoe icon.
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Translation improvements.
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