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Patch v1.2.2 Shop Bugfixes

Okay this will have to be the last patch for now. We realized the shop buying/selling had a couple of bugs and some of the town conditions weren't working properly, so it should all be fixed now!

CAMPAIGN CHANGES

  • Some of the settlement conditions were applying the wrong price modifiers. So a place that was meant to have a discount was increasing costs and a play with increased costs was applying a discount. This has been fixed.

  • Hearts & Minds doctrine fixed

  • Salary Reduction doctrine fixed

  • Fixes where sometimes your items would be valued at “0” to be sold unless you closed the shop window and reopened

UNIT CHANGES

  • French gendarmerie charge increased by +5 to 35. It was previously 35 which meant that when you upgraded from Hussar to Gendarmerie you not only lost 100 manpower in the unit, but you lost -5 charge which felt weird as an “upgrade.”

  • French Royal Cavalry charge increased by +5 to 45. It was previously 40 which felt low because it was lower than the hussar and gendarmerie despite having the smallest unit size of any of the French cavalry.

UNIFORM CHANGES

  • More fixes made. There was a glitch where if you customized a uniform but then upgraded the unit, it would make it so some parts of the uniform which were changed as part of the upgrade would fallback to a neon green color.
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