The Playtest Just Got Real: NEW ITEMS and Bosses Are Here!
📜 Patch Notes – Item System Overhaul & Boss Update
🧩 Revamped Item System
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Tons of new items with varying usefulness, now tiered by rarity — better loot is harder to find.
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Items and shrines can now appear at the end of or within missing variants.
⚔️ Combat & Balance
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Enemy Rebalance: Fewer enemies per round, but each packs more HP.
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Weapon Upgrades Reworked: Choose your upgrade path via 3 new vending machines in the shop.
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🔴 Red Cards – Power buffs
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🟢 Green Cards – Sustainability buffs
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🔵 Blue Cards – Utility buffs
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🧠 Weapons
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Boomerang: Now pierces enemies. Hold to extend flight, release to recall.
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Nailgun: Buffed.
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Sniper: Nerfed.
👑 Bosses & Progression
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5 New Bosses appear at set variant milestones | boss variants: 13/25/37/49/61
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Face off against the final boss—can you beat it?
🏆 Leaderboards
- Added new board for “Fastest to Win” (defeat the Variant 61 boss).
🧹 QoL & Fixes
- Tons of bug fixes and polish for smoother gameplay.
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