Patch 3 Rollout Begins This Week
Thanks to your collaboration and support via our Customer Support channels and this Live Update blog, we have assembled Patch 3 and are preparing to deploy it on console and PC this week. The rollout itself will begin later this week on PC.
Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.
You can find a detailed list of fixes in our Forums, but here’s a quick overview of some of the updates you’ll find in Patch 3:
Stability and Performance
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Fixed numerous random crashes in Campaign and Co-op modes
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Fixed specific framerate drops
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Improved task scheduling
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Tweaked performance for Reach High Points (Synchronization)
Gameplay (Navigation, Fight and Stealth)
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Fixed various navigation issues where players could get stuck
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Fixed various haystack issues
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Fixed various cover issues
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Fixed various camera issues
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Fixed various animation issues
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Fixed various Booster issues
AI & Crowd
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Fixed various animation issues
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Fixed various detection issues
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Fixed various crowd station issues (bonfires)
Matchmaking, Connectivity and Replication
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Fixed various matchmaking issues
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Fixed various host migration issues (hand-off occurs more smoothly)
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Fixed join-in-progress issues
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Fixed various replication issues between host and clients
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Fixed various issues in the My Club menu
Menus and HUD
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Fixed various menu issues and pop-up overlap issues
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Fixed Mission objective & updating issues
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Fixed issues in customization menu
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Fixed some localization inconsistencies in menus
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Fixed some issues in the credits
Mission Tweaks (Campaign, Co-op and Side Content)
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Fixed various low-repro walkthrough breaks
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Fixed various NPC navigation issues
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Fixed inconsistencies in some missions
World and 3D
- Adjusted various collisions and navigation mesh issues
Progression and Difficulty
- Adjusted various Community Event rewards
PC-Specific
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Fixed save game corruption in some cases
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Fixed temporal blur from SLI
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Fixed graphical corruptions in Character Customization menu
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Fixed crash in Character Customization menu on controller auto-switch
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Alt+Enter switches windows correctly
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NPC on side monitors show correctly
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Minor UI improvements
Additionally, we have already begun working on Patch 4 and we expect to have further updates on it in the coming week.
- The Live Updates Team
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