Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

PATH NOTES 1.23

ADDITIONS

Elemental fragments

When an orb gives you a card whose 3 talents you already own, without its elemental skin, you get Spams and one fragment. The 4th fragment unlocks the elemental skin. The "Complete" button in the card preview lets you buy it sooner, for less the more fragments you have. If you get the skin another way, your fragments are refunded in Spams.

Starter Orb

At the end of the tutorial, new players receive a Starter Orb. When they open it, they pick one of the six elements and get four cards of that element, then Subject 042 helps them build their first deck with them.

Tournaments

Tournament mode opens in the Play tab: create a tournament with friends or sign up for the official Saturday tournament and its rewards. Bracket, matches you can watch as a spectator, and a final podium.

New in your Collection

Cards, skins and talents won from orbs are marked "New" until you look at them. A dot appears on the Collection tab.

In the Collection and the skin shop, you can search for a card by the name of its abilities, passives or talents. Accents and capital letters no longer matter.

"Healing" filter

New effect filter in the Collection for cards that heal others or themselves.

6 decks

Every account now has 6 base deck slots instead of 5.

Decks on the Play screen

Reorder your decks by drag and drop. Drag a card of the displayed deck onto another to swap their starting positions on the board.

Premium Pass page

Redesigned in three panels: Missions (the premium rewards you've already earned and those still to come), Premium Draw and Premium badge.

Spectator mode

When you watch a match, the active player's Tox shop is shown full screen with their choices. A banner announces each turn.

Floating text

Each hit now shows its own number instead of a running total. When several resistances change, each element gets its own line, in its color.

Bonus damage shown

In a match, Lightning (Cloudy Rodent) and Word-Chew (Aleera, Nightmare-Eater) show the bonus damage from the caster's missing HP. Hover over "Bonus damage" for the rule.

Balancing

Crystal Draw

Prices are halved for every rarity.

Missions (Premium Pass)

Premium rewards go up: "Win a game" 50 XP → 100 Crystals, "Deal 1000 damage" 25 → 100 Crystals, "Win 100 ranked games" 500 → 1,000 Crystals, "Deal 100,000 damage" 1,250 → 2,500 XP.

Monthly damage mission

The goal goes from 60,000 to 100,000 damage, starting this month. A mission you've already completed stays completed.

Surrenders and missions

When your opponent surrenders or disconnects, their cards still in play count as killed for the "Kill 40 legendary cards" mission.

Matchmaking

After a match, you're less likely to face the same opponent right away. For one hour, the game first looks for someone else for 20 seconds.

Tenacity

An attack that destroys (Black Widow from Weaver of Words, Engulfment from Regent of the Abysses) now counts as a fatal hit: the card stays at 1 HP, unless it was already there.

Metamorph (Tox shop)

Offers three cards of the same element as the transformed card, any rarity (before: three cards of the same rarity). The Random Metamorph from talents is unchanged.

Serpentine Heraldess

Eternal Constriction: 8 × 30 → 6 × 35 Earth (random enemies).

Medusine Thorn

New attack Molt: Water bonus (+7) or Fire bonus (+7), your choice, limited use 1/1, cooldown 3. Talents Aquatic Field and Blazing Field replaced by Inscribed (immune to Vanish effects) and Length (at the start of your first turn, a random enemy card receives Eternity). If you owned them, you now have the new ones.

Apprentice of Death

Resistances: Earth 17 → 7%, Nature 18 → 7%, Shadow 17 → 7%.

Cloudy Rodent

Lightning: 30 → 25 Light, plus bonus damage based on the caster's missing HP (shown in match). Passive Berserk → AoE.

Sovereign of the Ether Falls

Glacial Laser: 10 → 10-15 Water.

Nebular Aristocrat

All resistances -20 → -5%.

Dragon of the Infernal City

HP 550 → 750. Draconic Duality: 10-40 → 15-40 (Fire or Shadow).

Herald of Ashes

Dragon's Breath is no longer a choice: 30 Fire, 10 Nature, 10 Nature, Fire bonus (+5) and Nature bonus (+5) in a single attack.

Ameru

New passive: Graveyard (Common).

Pyrokinetic Sorceress

Solid Veil replaced by the Heart Resistance passive (Common).

Lums

Silver Wind is no longer a choice: 10 Light, 10 Shadow, Light bonus (+3) and Shadow bonus (+3) in a single attack.

The Inventor

Rainbow: 10 → 15 in a random element.

King of the Blazing Flames

New passive: Mimicry.

Horned Dune Wyrm

Scorching Bite replaced by Grain of Sand (10 Earth, 50% chance to reset its cooldown to 0, Freeze on critical hit) and Terra Healing (heals 15-25 Earth, cooldown 1). Talent Erosion → Eternalized.

Ignea

Incandescence: 120 → 140 Fire.

Zayd

HP 600 → 800.

Frost & Glacier

HP 500 → 800.

Ephial

Astral Tackle: also increases the HP and max HP of all your cards by 75.

Sovereign of Flames

Roaring Ember: lowers the target's Fire resistance by 3% (before: +3% Fire resistance for the caster).

Astry

Misunderstood Genius: bonus +35 → +40 in a random element.

Birth of Aldrin

HP 700 → 1000.

Toad of the Stars

HP 900 → 1000.

Mouse of the Wheat

HP 500 → 600. Outbreak: Earth bonus +2 → +3.

Mythic Horned One

Spamton generation 5 → 8.

Blaze

HP 750 → 900.

Amber

HP 750 → 900.

Shado, Abyssal Scourge and Nocturnal Watcher

Tenebr'heal: Shadow bonus +1 → +3.

Verdelune

HP 900 → 1000. Truce: cooldown 3 → 4. Multi-Foliage: 5/15/25/35 → 10/20/30/40.

Léo

Resistances 0 → 5% everywhere, Shadow -38 → -25%.

Pyro

Spamton generation 4 → 6.

Thorn of Love

Spamton generation 6 → 8.

Logidrake, the Ignatius

Spamton generation 5 → 6.

Aidan

Pay-torch: 30 → 40 in a random element.

Soul Vitality talent

HP and max HP gained each time a card on the field dies: +300 → +200.

Cavalry talent

Max HP of other allied cards: +150 → +100.

Vital Surge talent

It no longer needs 100 Spamtons to trigger. This condition was hidden: it wasn't in the description.

FIXES

Card killed at the start of a turn

A card killed by poison or Fatigue no longer comes back to life with Vital Surge or Vitalheart, or through any other effect that restores its HP.

Taunt

When a card with Taunt dies from area damage, splash damage, max HP loss or Fatigue, its allies can be targeted again right away instead of on the next turn.

Double Influx

The description now shows the real gain, +4 base damage. It said +5.

Stat preview

A guaranteed gain no longer shows as "0 to +5%". Each stat has its own line.

Tox shop

"Replace an ability" is now translated. The shop's ambient sound no longer starts when you click a card at the start of a match. The loading thunder no longer plays twice.

Draw

The Premium Pass purchase button no longer reappears while the pass is active.

Usernames

Eastern European letters, Turkish and Cyrillic now display in the game's font. Before, they appeared in another font or as empty squares.

Steam

After opening a link from the game, SPAM no longer shows as "running" in Steam once closed. "Report a Bug" now opens the support page of the website.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения