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Nuclear Nightmare V2.1.1 / Resurrection Update Part 2

Features

  • Text Chat – Added. Proximity based, can be disabled through world settings if you wish
  • All Vehicle Radio - Turned off by default to avoid confusion, enable through world settings, allows players to talk through a all vehicle radio
  • Reset Perk Button – If your perk file has been corrupted, simply press the reset button in the top right of the perk menu and relaunch the application

Fixes:

  • Snowcat launched into the stratosphere on exit at gas stations – Grounded
  • Temperature bugs on snowmobile – Fixed
  • Spamming ‘E’ during laser disarm locked camera in place – Resolved.
  • Infection waits until player exits the snowcat rather than turning inside of it!
  • Ammo & fuel duplication bug from simultaneous pickup – Patched
  • Mimic nameplate visible across the map – Concealed. They’re watching you, not the other way around.
  • Dogs getting stuck in tents – Retrained.
  • Mimic can use the text chat!
  • Enemy attack animations no longer continue after getting shot
  • Flares are now thrown when dropped
  • Barricades now last longer and actually barricade
  • Fire stuck to terrain now actually burns enemies
  • Huskies no longer get stuck on doors
  • Airborne infection is now probability-based
  • Returned to old Anti-Aliasing mode/Major performance optimizations
  • Door glass breaking FX are back!
  • Enemies no longer spawn directly on top of players/Attempt to spawn out of sight
  • Small flags in ground no longer have collision
  • Infected players spamming doors removed
  • Pickaxe self-hit as client during door breaking fixed
  • Mimic tentacles now count in the hitbox
  • All enemy hitboxes refined
  • “Press Enter to Start” stuck bug resolved
  • Backseat lights in helicopter now functional
  • Enemy dying next to generator no longer causes shutdown loops
  • Enemies killed on spawn no longer move invisibly
  • New firearm sounds implemented
  • Helicopter no longer explodes mid-air from rogue item interactions
  • Overlapping glass textures in various zones fixed
  • Reinforcement spawn locations reworked/moved off the pad
  • Base Camp 2 door barricades now break properly
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