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Nuclear Nightmare V4.2

Patch Notes:

  • Clients not being able to exit actions (gens and lasers) fixed
  • Left click and Right click removed from stop action binding
  • Locked door anim not replicating properly + no longer locks input during animation
  • Slug Queen speed decreased to be slightly below the player's running speed
  • Slug Queen leech attack: throws up leech during chase that tracks down the players location from when the leech was created
  • Leech attack missing client head if you had fp anims turned off fixed
  • Leech not moving after killing player fixed
  • Shooting fire near leech not dealing damage fixed
  • Added queries to check if NIS is supported on your hardware
  • Blood from laser death shoots out from location of explosion not the player fixed
  • Removed sniper light caused frame drops when equipping
  • Leech breaking input after getting attacked and then killed by another enemy fixed
  • Slug queen death added (Takes roughly a full tank and a half of flamethrower)
  • Overall enemy mesh optimization
  • Structures culling to close to the players camera in Low Island map fixed
  • Textures blown out on Low Island (specifically signs) fixed
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