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It’s a Big World Out There

One of the choices that was made in the beginning was to set Feud in and around the Appalachian mountains due to the focus on the Hatfields and McCoys. The great thing about that is it opened up the game and allowed for a lot of different types of levels from snowy mountains to dank swamps.

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As much as we loved the variation from the classic western, we didn’t want to leave the desert out. In the middle of the project we opted to add a special storyline that takes some of our characters way out of their own territory and into the dusty desert. In this way we got to add that classic feel into the game without taking away from representing the actual feud locales.

In the future, post launch, we’re excited about jumping into more classic venues as the Feud spreads out to encompass all of the themes people love in western history and films.

May your own travels go well,

The Feud Team

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