Firefighters 2014 - Update 1.1
New update to Firefighters 2014 has been released. The update will be applied automatically when your Steam client is restarted.
Patch Notes:
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optimized in terms of RAM usage and compatibility with 32-bit operating systems.
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Previously, the final station in the tutorial was omitted by mistake. The tutorial will now end properly with an explanation of the water filling station.
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The fences in the industrial area no longer occlude. Occlusion baking has been redone.
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The large tanks on the sidewalk in the industrial area now have collision detection.
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The material of the mounts of turntable ladder's indicators was set incorrectly. This error has been fixed.
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Minimap rotation is now enabled by default.
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Vehicle indicators can now be activated using the left and right mouse buttons.
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Fire station map: The smoke alarm at the farm was misaligned and was floating in the air. This error has been fixed.
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Fences' collision values has been increased so it is no longer possible to climb into the enclosure.
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The liter counter on refilling pumps now moves faster, making the number of liters pumped more credible.
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Fire extinguishers contain more.
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The water filling station has a larger radius in which the vehicle must be located to refill the tank.
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There are no longer any footstep sounds when the player stands still in the tutorial.
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Bugfix when using wrench/oil can/jumper cables.
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The tool now only repairs a car if you also use it on the hood of the vehicle.
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There is no longer a blocking radius at the site of randomly generated missions so that every operation location can really be reached from anywhere.(This is still present in bigger missions.)
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Some oil spills that were positioned too deep in the street have now been raised so that they no longer disappear.
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