Patch 1.1.2 is here!
Hello Fellow Architects!
Finally we are here with a HUGE update! Just a quick note, the windows version is the 1.1.2 and the MAC version is 1.1.1, but they are the same game. I just was too lazy to rebuild it on MAC -.-
Changelog:
Added:
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Flower beds
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Ball washer
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New tournament result ( Toggle between Strokes and Score)
Reworked:
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Putting
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Now you can terraform ( lower or rise) the Hole and Tee
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The entire career flow, now you can exit directly to the map and you will spawn near the current level
Fixed:
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Live It! animation when missing the ball.
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Live It! stuck in black screeen after structure interaction.
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Tournament, golfer wander
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Sometime Golfer can not reach a destination and will lower framerate
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Shot out of park in tournaments count as hole-in-one
Balance
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Tournament golfers rebalance
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“is this paradise” Achievement
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“or hell” Achievement
Know issues ( this are HIGH priority and we are still working on, but they haven't made it in this patchːsteamsadː):
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In Live It! the ball when dirty seems not to roll, this is a shader problem that will be fixed soon. If you have Live It! Stats effect disabled in the settings you will not see the ball get dirty.
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Wood fences are still undergoing refactoring.
I hope you like what you see here and let us know is we are gouing in the right direction!!
Also we have 2 question for you all:
- What do you think about updates that include new meaningful achievements? Yes or No?
- When a ball lands in the water, do you expect it to be clean or not? There are 2 different mindsets in the studio, one think you will not recover the ball so you will use a new one, the other one think that you land in the muddy water and the ball is still some how dirty...
See you on the green
Yves
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