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I Shall Remain - Hotfix 1.0.2

The release of Release 1.0.2 version brings in mostly fixes and adjustments.

Changes:

  • Killing Bosses will drop more blood
  • Enhanced Repair Kit tooltip
  • Specific melody starts when we start the Prologue/Story.
  • Fixed rare collision issues in some of the maps
  • Fixed adding items in lockers when they are full (cannot add items if the lockers are full)
  • Adjusted Realdead Man QE
  • Fixed "infected UI appears when shot it by teammates" issue.
  • Fade out in Prologue increased to 10 seconds.
  • Adjusted Teammates AI code (should not brake the behavior now)
  • Buy/Sell boxes are read only now (adjust amount with slider only)
  • Fixed animation twitch for teammates
  • Hold command doesn't transport to the next map (if teammates were on hold and we move to a new map, they will reload on regroup)
  • Hold command gets invalidated if we are 20 m far from them
  • Fixed the talk to NPC icons showing even if the NPC is not active
  • Camera shake for heavy machine gun decreased
  • Adjusted Stingray Jay dialog to allow Michael to start the discussion
  • Adjusted the logic which used to fail defend area quests (fix for CJ drop quest not being properly triggered)
  • The entry to Jersey Medical Center opens when put CJ into bed.
  • Evade leg kick distance for teammates decreased
  • Small fixes in maps
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