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Survival Pass + Campaign: Violet Rebirth

Contents in this article are taken from a test version and could be subject to change for the final version. When this happens, we will inform you.

Violet Rebirth Campaign

Rewards:

• 1000 Campaign Tokens: Blueprint for Spring Cheer Kevlar (Bruiser)

• 2000 Campaign Tokens: Blueprint for SuperV (Assault)

• 3000 Campaign Tokens: 60 Apocalypse Tokens

Survival Pass

The Survival Pass is a recurring bonus event in TWD: No Man’s Land. Obtain Survival Points by killing enemies and visiting the Black Market, which you can use to claim various rewards. The free Survival Pass offers a bunch of cool rewards, while the Premium Survival Pass offers additional exclusive rewards. Maxed out on Survival Points? No worries, for every 150 additional Survival Points, you can score a nice Bonus Chest.

Premium Rewards:

• Blueprint: 2 Blueprints for SuperV (Assault)

• Apocalypse Tokens: a total of 450 tokens

• Apocalyptic Armor: Lydia’s Blouse (Assault)

• Support Tokens: Beth’s Notebook

SuperV (Assault)

1 / 1 · 100%

Special Functionality

• Attacks enemies within 6 spaces in a 60-degree cone area.

• The wielder gains: [Knockback], [Interruptor], [HasteⅡ], [SafePassage], [Perforate].

• After an ally uses a Charged Attack, the wielder triggers [Free Fire].

• Active Attacks trigger 1 instance of [Damage Over Time] damage on enemies.

• Charged Attacks trigger 1 instance of [Damage Over Time], increasing the triggered damage by 50%.

• The Charged Attack is a bonus attack that deals a guaranteed critical hit.

• [Knockback]: Push targets back 1 space. If the targets collide with another enemy or an obstacle, they get stunned (as long as they are not stun-resistant). Enemies that collide with a pushed target also get stunned (as long as they are not stun-resistant).

• [Interruptor]: Overwatch attacks force the enemy to end their turn early.

• [HasteⅡ]: Movement Speed is increased by 2 spaces.

• [SafePassage]: When you pass a walker, you have a 100% chance to not be attacked. The same applies for passing a human enemy, with a 60% chance to not be attacked.

• [Perforate]: Ranged attacks against Perforated enemies are guaranteed non-body shots, with a 65% chance to obtain 1 charge point.

• [Damage Over Time]: Incremental damage over a set duration. Includes: Bleeding, Incendiary, Poison, and Carve.

Apocalyptic Trait

Damage

Traits for Campaign

Silver Concussion, Golden Ruthless, Golden Charging

Traits for Survival Pass

Silver Incendiary, Golden Ensnare, Golden WideArc

Campaign: Blueprint for Spring Cheer Kevlar (Bruiser)

1 / 1 · 100%

Special Functionality

30% chance to dodge a ranged attack except while stunned or struggling. Gains a shield equal to 120% of the hero's HP. While the shield is active, damage taken is first deducted from the shield.

Traits

Silver Tactical, Golden Ruthless, Golden Primed Chance

Survival Pass: Lydia’s Blouse (Assault)

1 / 1 · 100%

Special functionality

Improves the chances that other traits will take effect by 20%. Starts with a Shield equal to 120% of the Hero's initial Max HP. Damage is absorbed by the Shield first; if damage exceeds the Shield, the Shield breaks.

Apocalyptic Trait

Defense

Traits

ArmorTactical, Golden HazardSuit, Golden PrimedChance

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