Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Update 7.15: Bug Fixes & Improvements

Survivors, thank you for your patience! After recent repair efforts, including work throughout the weekend, the following fixes and improvements will be included in Update 7.15.

Update Schedule

  • The update package is planned to release on Sunday (5/10) between UTC 05:30 - 07:00

  • Today's update is optional

  • The forced update is planned for next Monday (5/11) at UTC 05:30, after the current Guild War ends

[p align="start"]This is intended to avoid disrupting the current Guild War experience for players.

[p align="start"]

Please Note

[p align="start"]A small number of players may see an in-game update pop-up before the latest version becomes available on Google Play or the App Store due to store synchronization delays.

[p align="start"]This may last for approximately 1–2 hours.

[p align="start"]


[p align="start"]

Bug Fixes

[p align="start"]The following issues have been fixed:

  • Fixed Yumiko's charge attack disabling Super V's "Free Attack"

  • Fixed infinite attack bug tied to active skills

  • Fixed UI overlap on the Party Start button

  • Fixed guild viewing from the leaderboard

  • Fixed class display mismatch in Doomsday Squad

  • Fixed the support display bug in Doomsday Squad

  • Fixed the issue preventing Russian players from logging into the game

[p align="start"]


[p align="start"]

DD Squad Event Improvements

[p align="start"]The following improvements have been added to the Doomsday Squad event:

  • Optimized the display of remaining exchange counts

  • Improved in-game text prompts after challenge completion

[p align="start"]


[p align="start"]

New Weapon: Bone Cogaxe

1 / 1 · 100%

[p align="start"]

Description

Attack Cover Area

[p align="start"]Attacks enemies within 2 spaces in a 90-degree cone.

Normal Attack

  • 60% Lucky Chance of inflicting Backfire on Ranged Target(s) for 2 turns

  • Deals 100% extra damage to enemies with less than 50% HP

  • Attacks inflict Severe Carve for 1 turn

Passive

[p align="start"]After the first time the user is hit by Overwatch during the player’s turn, gain 1 Action Point that can be used for movement or attack.

[p align="start"]Gains:

  • Interruptor

  • Coordinated Attack

  • Light Weapon

Charge Attack

[p align="start"]Bonus attack that guarantees a Critical Hit and ignores damage reduction.

[p align="start"]When attacking, there is a 75% Lucky Chance to break the enemy’s shield. If successful, the target cannot gain new shields for 2 turns.

[p align="start"]


[p align="start"]

Status Effects

Backfire

[p align="start"]Negative status effect. The affected character’s next active attack deals 50% less total damage and causes them to take 200% reflected damage based on damage dealt to the primary target (capped at 40% of Max HP).

Severe Carve

[p align="start"]Negative status effect. At the start of the turn, the target cannot act and takes damage equal to 10% of Max HP.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения