Al Rilma Open Beta Patch 9
With this patch we are preparing for the main release of the Al Rilma Update as a whole. More polish, more fixes, and ready to be stresstested in multiplayer for a bit as well. Starting early next week, we'll start producing release candidates with final fixes!
Changelog Al Rilma Open Beta Patch 9
General
-
Fixed intercooler weight for superchargers missing
-
Added grades to aspiration types for reliability and loudness
-
Moved challenge mode to practice mode on multiplayer tab
-
Added throttle response dependencies on number of carbs and fuel system type
-
Fixed safety part list not taking techpool into account for selected decade
-
Tweaked multi-carb reliability progression and buffed DCOE reliability
-
Changed new softbody exporting option to now be the default
-
Fixed the trim name not being displayed in the compare car selection screen
-
Fixed issue with engine size arrows not appearing when turned on
-
Fixed negative throttle response values being possible
-
Fixed gearbox sometimes being stuck below 1 kph with manual / sequential
-
Fixed fundamental chassis node shaking in BeamNG exports
General UI
-
Fixed some tooltips missing in research section campaign hub
-
Fixed engine reliability calculation being behind one step on part change
-
Fixed text for responsiveness calculation showing wrong in detailed stats
Campaign
-
Added factory size info to factory shifts tooltip in main hub
-
Fixed micro factory not registering as a factory in beginning dialogue
-
Fixed factory efficiency not being displayed in new facelift setup
-
Limit cash loans to a maximum one per month
-
Fixed sorting of trims on markets screen tooltip to sort by sales
-
Fixed UI layering issues with stock manager in main hub
-
Fixed false positive warning for no project assigned to factory
-
Improved strings in trim stock graph and add datafield for stock
-
Fixed calculations sometimes getting stuck in forecaster
-
Fixed project warning flashers to only trigger on a complete project
-
Fixed issue with regulation screen region selection behavior
Art
-
Fixed dump pipes twisting on single turbo front engined rear wheel drives
-
Fixed wrong headers loading for v10 turbo on incomplete engine
-
Fixed part of MFI fuel system not hiding when using advanced trim settings to hide engine
-
Added animatic offset, rotation, scale, copy/pasting, automatic loading of last animatic
-
Fixed the tire shader having a big performance impact on low-end machines
Scenarios & Multiplayer
-
Fixed some car scenarios getting price perception penalties
-
Fixed UI colors not updating when returning from practice scenario
-
Fixed crash in multiplayer practice mode when selecting difficulty
-
Fixed multiplayer server not launching properly on first open of multiplayer screen
-
Fixed wrong password not sending you back to main menu
Almost ready for this release, but not almost done, as there is a lot more to come in general after all.
Cheers!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.