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Al Rilma Update - Patch 1

Al Rilma - Patch 1 Changelog

In this first patch to the now fully-released Al Rilma update, we have fixed several important issues that have come to light with so many new eyes on the new update. Fixes to campaign-wrecking returned deposits, cheating banks out of part of their hard-earned interest payments, awful turbo intercoolers, and limited test track acceleration, are some highlights.

General

  • Increased load margin for tires blowing in regards to popping in tests

  • Added random country button to new engine / car ui

  • Added new tutorial videos to tutorials tab

  • Removed "Open Beta" text from game version

  • Fixed turbo intercooler having way too low efficiency

  • Fixed test track sim not getting correct acceleration behavior

  • Fixed deselected catalytic converter leading to a lua error

  • Fixed advanced supercharger control not providing clutch benefits

  • Fixed being able to scroll the variant / trim year up to 2021

  • Fixed AI tuning of engines not properly tuning spring stiffness

  • Fixed reliability stat showing in gearbox info to the correct one

  • Fixed spawning a car twice in photoscenes only spawning suspension

  • Fixed effective body tech date saying "Declemba? year"

Campaign

  • Fixed a major bug in the calculation of preorders deposit refund costs

  • Fixed loan interest rates not being correct after being signed off

  • Fixed UI issue where % margin price of trims would reset in forecaster

  • Fixed a load balancing issue with outsourced factories vs own

  • Fixed factory overstaffing warnings not triggering correctly

  • Fixed factory items produced per month only updating to lower numbers

Art

  • Fixed MFI box fuel connectors not connecting

  • Fixed pipes not despawning when selection made invalid

  • Fixed machined surfaces missing from SOHC V60 heads

Multiplayer

  • Added regulations panel access in multiplayer scenarios from the top bar

  • Added WES requirements appearing on generated scenarios

  • Fixed player rank UI not updating correctly

  • Fixed issue with scenario generation of 0-100 time in early years

We will continue to fix bugs and polish up the game some more before the winter holidays!

Cheers

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