Version 1.07 Update Notes
Bug Fixes & Optimizations
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Optimized the release experience of Lumina Pursuit. It can now be freely activated within a short period after shooting, preventing it from failing to activate when the shooting animation is interrupted.
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Fixed an issue where the upgraded Triumphant Cloak did not display its visual effects correctly.
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Optimized the final boss phase transition logic to prevent incorrect phase skipping.
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Changed the Phase 2 boss name of Lilia to match Phase 1.
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Optimized the navigation mesh in the Temple, making Lune's movement in the Temple behave more as intended.
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Fixed an issue where the final boss's main body could become invisible after a grab attack was interrupted.
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Fixed an issue where normal guarding could still be incorrectly triggered while Flawless Edge was equipped.
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Optimized the auto-lock logic during the Sea Monster boss battle.
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Reissued the embroidery reward that could potentially be missed in The Dreaming Brother side quest based on player progression.
Other Optimizations
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Optimized parts of the terrain and invisible walls.
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Optimized some enemy placement and combat logic.
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