Version 1.08 Update Notes
Bug Fixes & Optimizations
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Added a new animation where Lune is also restrained when Ave is hit by Enid's grab attack.
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Adjusted Enid's lock-on points to prevent attacks from missing.
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Adjusted the presentation of the environment and background music during battles in Dreampath.
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Improved the stability of activating the Crimson Dancer boss battle.
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Adjusted some dialogue order in conversations between Granny and the Twins to prevent sequence issues when multiple dialogues are triggered continuously in the late game.
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Modified the pose of The Dreamsinger Messiah inside the large ship.
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Optimized the safe zone range settings in Starfall Village to prevent frequent weapon draw/sheath animations when entering and leaving the safe zone.
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Added Lune's weapon back to the Important Items inventory.
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Updated a batch of tutorial images.
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Changed the default fullscreen mode to borderless windowed mode, and moved the resolution setting step earlier during game startup.
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Automatically set the resolution to 1280×720 when launching the game on Steam Deck.
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Optimized the performance of materials used when characters are obscured.
Other Optimizations
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Optimized some scene terrain and invisible walls.
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Revised some text errors and localization errors.
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