Demo Patch notes: 21/07/2025
We have updated the demo to our latest build. Play across 10 different maps and try to make it to the weather tower!
FOV Slider
- A Field-of-View slider is now available in settings.
Interactions
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Refilling water containers now uses right-click (RMB) instead of E.
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You can now drink from snowy or, if you're brave, muddy ground.
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New input prompts added.
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You can switch on on-screen prompts for item actions.
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The crosshair now animates when you're unable to carry something underarm.
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A circular progress bar appears when holding to interact.
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Pressing M opens the map if it is in the hotbar.
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Radio and cassette player volume can be changed in game.
Mechanics
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Water containers are refillable from snow, but can also store poisonous water.
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Cooking now reduces food size in your inventory — without lowering calories.
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Wild garlic, wild strawberries, and wild carrots now provide better nutrition.
Inventory
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Tin cans are now treated separately by type — they no longer stack into the same hand.
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The flashlight correctly shows whether it's on or off inside shelters.
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Waterproof backpacks now protect stored items from rain and help them dry.
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Backpack sizes are now displayed accurately when inspecting them.
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Clothing insulation has a greater effect on your body temperature.
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More clothes can get damaged.
Environment
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Added a miniature landscape diorama inside the Weather Tower showing your journey.
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Improved liquid rendering when holding containers.
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Breakable furniture added — cabin tables and chairs can now be destroyed.
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Map start location and Weather Tower location are now accurately marked.
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Improved rock formations in European Beech areas.
Balancing updates
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Balanced items and consumables available from the starting cabin.
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Balanced wetness from swimming, its more dangerous now.
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Rare waterproof and insulated clothing is even rarer now.
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Balanced getting dry to make it harder. It won't happen until certain conditions are met, e.g. the world temperature is above 2C.
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All shelters now start at the world temperature, its easier to die at the start.
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Fires are harder to maintain in storms, look for rocky outcrops if you are outside.
Audio
- New audio mix.
Other Bug Fixes
- Various minor other bug fixes
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