💧 DrainSim Demo Update – “Refined Flow” Patch
Hey everyone! This update focuses on smoother interactions, movement polish, and overall performance improvements, plus new community translations and a few long-requested quality-of-life tweaks.
🌍 Performance & Optimization
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Improved VRAM usage and overall performance.
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Further performance optimizations for the Midtown Market level.
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Reduced RAM usage during gameplay.
🧰 Gameplay & Tools
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Pump interaction can now be picked up from any direction.
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Added different input hints for each tool.
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Added tool hints explaining how to use specific tools.
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Introduced a new tool overlay effect to spot tools underwater faster.
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You now need to drain inflatable barriers before picking them up.
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Added a vacuum water-dumping mechanic allowing you to manually release collected water.
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Fixed pump hose lag when picking it up.
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Fixed vacuum bones spazzing out.
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Improved pump indicator light resolution for better visibility.
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Adjusted interaction logic:
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Tap Pick Up briefly to activate equipment.
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Hold Pick Up to actually pick it up.
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👣 Player Movement & Feel
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Running stops immediately when you release the key.
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Reduced running drift for tighter control.
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Made movement in water feel more natural.
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Removed headbob completely for smoother camera motion.
📚 UI, Tutorials & Accessibility
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Added Hungarian and Czech community translations — huge thanks to everyone who helped!
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Increased tutorial text size for better readability.
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Updated tutorial steps to match the new interaction logic.
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Added option to turn tooltips off in the settings menu.
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Fixed time calculation on the end screen.
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Adjusted Level 2’s perfect rating time to 15 minutes.
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Added credits to the end screen.
💡 Visuals & World
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Increased street light brightness.
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Added a white outline to the player indicator on the minimap.
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Adjusted mud regrow rate — Midtown Market now regrows slower.
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Fixed café ceiling collision.
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Improved introduction lighting on the player’s face during the toilet pan-up scene.
That’s all for this update! Thanks again for all the feedback, testing, and community translations — every bit helps keep DrainSim flowing smoothly 💙
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