Quality of Life + Performance Update 0.1.5.0
DrainSim EA 0.1.5.0
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Pump can now connect to placed inflatables and vice versa
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Made rating system future-proof for upcoming updates
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Fixed some Church actors blocking water
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Fixed rating sometimes not awarding 5 stars correctly
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Fixed leaks sometimes teleporting the player to 0 0 0
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Fixed double interaction issue
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Holding mouse button now continuously shovels, rakes, or squeegees
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Improved cable connection logic
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Fixed interaction bug on whiteboard
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Fixed broken meshes on Farm
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Fixed navigation at Parking Garage entrance
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Added a drain to Convenience Store street 2 area
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Updated navigation agent radius
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Fixed door collisions ignoring tools on Convenience Store (prevents door getting stuck)
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Added water movement to SFX audio
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Adjusted pump output
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Added pipes to minimap
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Fixed mesh on Parking Garage
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VRAM usage improvements
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Fixed broken pipe savegame issue
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Fixed stickdrift when not moving
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Decreased water inertia on Church level resulting in quicker drains
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Fixed maximum water height for street lot 2 on Convenience Store
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Lowered Forest inflow
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Fixed vacuum sound sometimes not playing
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Adjusted diggable dirt height on Forest
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Updated measure locations on Forest
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DirectX11 adjustments forcing Nanite, Lumen and Raytracing off
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Fixed rating rounding error
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