Terraformer Expedition to Mars Update 3/28/15
-** This update is mostly a graphics update **
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We've added quad trees for more detailed terrain.
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We've improved performance by improving the polygon and vertex filters
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We've changed the lighting/shading model, fixing shading issues while under ground
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We've changed the bump mapping, bump mapping is now implemented correctly when underground.
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We've fixed edge blending,
- There were cases when hard edges were used when a smooth edge would be desirable.
- There were cases when blends were not depth biased correctly.
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Added new distance fading
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Added a new adaptive vertex distance filter
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Fixed world wrapping normal vector issue(s).
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Fixed jump bug
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Added number of iron veins left to melt/remove, in order to get core rotating, to the planet magnetic field achievement.
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