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Игры по онлайну и скины по объёму продаж

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1/29/15 Update and Latest Fixes

-** Fixed discovery of crash sites achievements**

  • Added adapter ID to config.ini file. In the case of multi-adapter systems, the user can define the monitor on which the game will run. This is a work around fix and not a permanent fix. Syntax: Adapter=X Where X is the monitors adapter ordinal, (0 for single monitor systems)

  • Significantly reduced memory usage. On 4gig PCs, the memory usage was pretty tight. Any deviation from a bare bones system would result in page faults, resulting in game stuttering.

-** Changed player position icon in the GPS dialog to be an arrow.**

-** FPS Performance** 2 things: The 3d animations are being performed on the GPU as opposed to the CPU. The ROAM modeling and horizon filter have been replaced with a region elimination algorithm.

-** Releasing the core** There are now surface features that allow the player to easily find these iron fingers. Previous versions the iron fingers had to be 'melted' at a depth of 32 (surface being 96), so this was a lot of digging.
If these iron fingers are 'melted at depth 64, this will now release the core.

1/29/14

-** Added Arabia Terra**, with 2 new craters and signs of water

-** Added 3 new craftable items**, drilling rig, water pump and water pipes

  • Added new physics and achievements, using the 'new' plugin C++ interface.

  • The plugin interface includes source code examples and interface help documentation.

  • Rain cycle fixes:

    • Water was being added into the Mars ecosystem for each evaporation/precipitation cycle.
    • Elevation is now included in the chances to rain calculation, higher elevations will now get less rain.

-** Core/mantel temperatures have been changed.** They now reflect the values specified in the PlanetDef.ini file.

-** Melt the ice cap achievement has been fixed.**

-** Plant decals now use the same blending as block to block blends,** some users were seeing black as the background, this should be fixed.

- Cosmetic changes in the tooltip dialog and the message area.

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