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Improved controller support, better widescreen, and bug fixes!

Changelog

  • Improved controller support.

  • Added native support for Xbox, PlayStation, and Nintendo controllers.

  • Fixed analog controls.

  • Fully rebindable controller buttons.

  • Improved widescreen support.

  • Improved FOV implementation. The FOV can now be configured by editing zoom_fo2.cfg.

  • Fixed all menus, in-game UI, and graphics for 16:9, 16:10, and 21:9.

  • Fixed extreme camera zoom out when boosting.

  • Fixed workshop mods not applying on Linux/Steam Deck.

  • Fixed crashes on Windows 11.

Modding notes:

  • All .bed files located in the data/menu and data/scripts are now loaded per aspect ratio.

  • 16:9, 21:9 and 16:10 aspect ratios will use files in data/scripts/{aspect_ratio}, data/scripts/{aspect_ratio}, etc.

  • The supported aspect ratio folders are 16_9 for 16:9, 21_9 for 21:9 and 16_10 for 16:10.

  • A selection of TGA files are now loaded per aspect ratio.

  • 16:9, 21:9 and 16:10 aspect ratios will use the data/menu/filename_{aspect_ratio}.tga files.

  • The supported aspect ratio postfixes are _169 for 16:9, _219 for 21:9 and _1610 for 16:10.

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