Improved controller support, better widescreen, and bug fixes!
Changelog
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Improved controller support.
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Added native support for Xbox, PlayStation, and Nintendo controllers.
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Fixed analog controls.
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Fully rebindable controller buttons.
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Improved widescreen support.
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Improved FOV implementation. The FOV can now be configured by editing zoom_fo2.cfg.
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Fixed all menus, in-game UI, and graphics for 16:9, 16:10, and 21:9.
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Fixed extreme camera zoom out when boosting.
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Fixed workshop mods not applying on Linux/Steam Deck.
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Fixed crashes on Windows 11.
Modding notes:
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All .bed files located in the data/menu and data/scripts are now loaded per aspect ratio.
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16:9, 21:9 and 16:10 aspect ratios will use files in data/scripts/{aspect_ratio}, data/scripts/{aspect_ratio}, etc.
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The supported aspect ratio folders are 16_9 for 16:9, 21_9 for 21:9 and 16_10 for 16:10.
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A selection of TGA files are now loaded per aspect ratio.
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16:9, 21:9 and 16:10 aspect ratios will use the data/menu/filename_{aspect_ratio}.tga files.
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The supported aspect ratio postfixes are _169 for 16:9, _219 for 21:9 and _1610 for 16:10.
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