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Puck: Build 103

Puck Build 103 is here! πŸŽ‰ This one's a big one, so let's go through it.

1 / 1 Β· 100%

What's new:

  • Added puck aerodynamics and removed puck hard speed limit. (this was most noticeable when shooting hard and the puck would stick to the stick)

  • Added a Replay system, which will replay the last 10 seconds of gameplay after a goal is scored (more improvements coming soon)

  • Added stick hand switching which can be toggled via the settings

  • Added new helmet model for attacker role

  • Added spectators who cheer when a goal is scored and track the puck during play

  • Added screen transitions when respawning or changing currently active camera

  • Added rudimentary native controller support

  • Added graphics quality settings

  • Added the option to toggle motion blur in the settings

  • Added player numbers displaying on the minimap

  • Added voting system

  • Added /votestart and /votewarmup chat commands

  • Added VOIP which is active only for spawned players and can be activated with the C key

  • Added voice volume slider in the settings

  • Added new player impact sounds

  • Added new spectator cheering sounds

  • Added physical scoreboards to the hangar just above each goal

  • Added puck outline when obstructed by any other object

  • Added puck outline toggle to settings

  • Added changing room where players can change the look of their character

  • Added visor variations to changing room

  • Added mustache variations to changing room

  • Added beard variations to changing room

  • Added country flags to changing room

  • Added jerseys to changing room

  • Added 14 more locations where server can be deployed

  • Added possibility to invite others to play Puck via Steam friends

1 / 1 Β· 100%

What's changed:

  • Body checking is now easier and dependant on angle of attack

  • Network synchronization optimizations leading to smoother gameplay and less stuttering on poor connections

  • Client inputs are no longer sent to the server based on client's FPS, but a constant 240 ticks per second

  • Players now face the center of the rink when spawning in Face Off phase

  • Each player independently updates their ping value in the scoreboard

  • Entire codebase refactor to use MVC design pattern

  • During Warmup phase, players will focus on the last puck they touched

  • Raised backwards skating speed limit (now only 5~ slower than skating forwards)

  • Overtimes are now endless and games can no longer end in a Draw

  • Goalies can now kick out their leg pads with Q and E

  • Refactored the way collision impact sounds are generated

  • Double tapping either A or D while mid air will spin the player 180 degrees

  • Players now have adjustable traction which will break during collisions (this will help with players sticking together after collisions)

  • The puck is now slowed when entering the goal at high speed to mimic hitting the net (more improvements coming soon)

1 / 1 Β· 100%

What's fixed:

  • Fixed goal or assist players being displayed incorrectly when a goal is scored

  • Fixed position selection sometimes breaking making it impossible to select a position

  • Fixed an issue where puck would be unfocusable if you join the server mid-game

  • Fixed macro exploit for jumping

  • Fixed units setting displaying the incorrect unit when the game is launched

  • Fixed a micro-stutter when a goal is scored

  • Fixed an issue where the speed displayed on the UI would not reset after respawning

  • Fixed audio still playing even after disconnecting from a server

  • Fixed audio NOT playing when joining a server with active audio

  • Fixed stuttery puck tracking and free look for players

  • Fixed the main menu still being clickable with server browser or settings opened

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