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Puck: Build 174

It's time for another Puck update! This one brings a lot of improvements for Steam integration along with some cosmetic elements and other QOL improvements.

Changes & additions:

  • Added settings options for selecting a target display along with target resolution and refresh rate

  • Player names and numbers are now saved in the Puck database and can only be changed once every 7 days

  • Dedicated servers got a few new configuration keys such as:

  • sleepTimeout seconds after which idle players will be kicked (60 by default)

  • joinMidMatchDelay seconds after which players are allowed to join an existing match (10 by default)

  • clientTickRate the rate at which players send input updates to the server (200 by default, was 100 previously - should improve input lag)

  • startPaused servers will start with the game state paused (off by default and will start a server in Warmup if toggled on)

  • allowVoting toggles all voting commands

  • The server browser will now respect the isPublic configuration toggle and not display the server at all if set to false

  • Players can now join a game mid-match with a pre-configured timeout

  • Server browser will fallback to showing a server anyways if no pong was received (ping will be ?)

  • Full implementation of Steam Rich Presence:

  • Players will show a status based on what position and team they are playing on in Steam status

  • You can invite friends to your server via Steam and accepting the invite will join the user to your server (will open the game also if closed)

  • Your Steam friends can Join Game on you and they will join your server (will open the game also if closed)

  • Players will be kicked from servers for being idle for too long

  • Updated local player design in the minimap

  • Added new popup notification system

  • Confirmation window will be shown when trying to exit the game

  • Being muted or banned will also show a popup telling you the reason and unmute/unban datetime

  • Setting your identity will show a confirmation window informing you of 7 day namechange timeout

  • Dedicated server configuration path is now configurable with --serverConfigurationPath launch argument

  • Dedicated server ban list is now configurable with --bannedSteamIdsPath launch argument

  • Dedicated server configuration and ban list will now be formatted with JSON indents when generated from scratch

  • Increased rink size by 20%

  • Refactored all stick shaders

  • Refactored all tape shaders

  • Added Apex, Carbon & Reinforcer lines of sticks for Skater

  • Added Havoc & Vapor lines of sticks for Goalie

  • Reworked the classic skin to be a part of the Classic line of sticks which will be expanded at a later date

  • Added Classic stick to Goalie

  • Added dark gray, green, light blue, lime, magenta, navy, orange, pink, purple and teal stick tape colors

  • All existing skins are now part of Covert line which is no longer available for purchase, though existing owners will be able to select & use them

  • Updated the design of the puck

  • Updated the texture for the rink to match the size increase and fix some alignment issues with the existing texture

  • Lowered the global brightness of the rink slightly and increased shadow intensity for all objects in the rink

  • Added console chat logging for dedicated servers

Bugfixes:

  • Fixed backend issues causing constant restarts

  • Fixed the stick jittering when leading the puck on the very tip of the blade

  • Fixed the stick jittering when colliding with any other stick

  • Fixed the stick rotating the player if the force on stick -> stick collision is too high

  • Fixed the stick collider containing a slippery collider on the heel part of the blade

  • Fixed shadows disappearing at further distances

  • Fixed an issue where the Goalie's leg pads would be stuck open after toggling slide while dashing

  • Fixed players jittering on high tickrate servers with network smoothing enabled

  • Fixed an issue where doing /resume multiple times would increase the game state tick speed

  • Fixed team blue using the torso texture for the groin for the default skin

  • Fixed server metrics printing FPS incorrectly

Читать в Steam ↗

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