Dragon Fin Soup Patch 1.04 Now Live!
Patch 1.04 is now available for download!
- New “Precision Step” feature for Keyboard and Joypad! Pressing and holding a button while in-game (button used for cancel in the UI, Shift on keyboard) will trigger 3 functions:
- Grid overlay appears
- All trees and props become transparent
- Displays an arrow in front of the hero, the hero then can be rotated in any direction and when you let the button go the hero will perform a single precise step.
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Mouse wheel now supports scrolling in all lists: Options Menu Character Selection List Recipe list Quest log lists Inventory slots UI buttons
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Adjusted the Item info window to show the “Luck” values for armor and weapons. Luck is a summarized value of the stats that affect critical hit, stun and counter attack.
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New “Precision Path” feature for mouse users! When clicking and holding on a tile a cursor will appear and become drag-able across all traversable tiles, making it easy to readjust the destination and walk on tiles behind foes.
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Muted SFX for traps triggered by foes off-screen.
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Fixed crash if rampage mode happened as a random encounter was phasing out.
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Fixed an issue with being able to stack items in the crafting grid. This was leading to stacks of items disappearing that were placed there.
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Added a new feature that will let people rotate the hero in place on a joypad that has no analog sticks, used by holding the button that opens the Command Pop-Up.
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Added a public-friendly debug log file with new INI setting: bWriteDebugLog true This will help getting more relevant info for us in case of a crash or other issues.
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Fixed Ammo stats
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Made walls become transparent when chests or runes are placed behind them.
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Added a subtle particle effect on terrain tiles that affect stats.
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Fixed the scientist mission reward (power crystal was not awarded)
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Added storage chests in Labyrinth mode.
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Fixed a bug with step runes minigame
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Fixed receipts not being removed after postal mission. The fix will also remove the receipts from previous missions in existing save files.
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Made hero able to dig on a tile occupied by a pet.
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Made traveling merchants always have shovels in stock
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Made a warp to world-map appear when a random encounter was resolved by force, this will give the player time to collect all the loot before moving on.
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Fixed an issue that can happen in a missing kid mission where the witches do not appear.
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Fixed a bug with score calculation in Survival and Endless Labyrinth modes
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Added new settings in the in-game options menu • Threading on/off • Touch controls on/off • VSync on/off • Camera zoom on/off • Map zoom on/off • Mouse-wheel on/off
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Added new hotkeys for keyboard. F1 - F7 will now directly open the Ui for Inventory, Equipment, Skills, Crafting, Pets, Quests and Save/load. Esc can close the UI.
Esc and "I" can also open the root UI.
In the next patch we will add a feature where you will be able to change they keyboard mapping to your liking.
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