Patch Notes – Version 1.5.0.1
Patch Notes – Version 1.5.0.1
Online & Multiplayer
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Added a new warning message when the game client is outdated and cannot play online.
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Fixed a missing callback that caused version-mismatch connection failures.
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Fixed an issue where selecting a lobby on a different backend prevented selecting other lobbies - lobby details are now fetched only when attempting to join.
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Fixed a Lua error caused by incorrect parameter order during failed Social Event matchmaking.
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Fixed an issue where players could fail to sign in due to legacy avatar data.
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Improved shutdown handling of audio graphs when network users disconnect.
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Improved server performance.
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Fixed a crash caused by processing the lobby list twice.
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Fixed missing text in the player reporting dialog.
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Fixed a crash when finishing a Social Race.
Stability & Systems
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Added protection in audio code to prevent rare invalid value (“NaN”) errors.
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Addressed fast-math divergence between platforms to improve simulation consistency.
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Fixed incorrect vehicles showing up in License Test after starting an Endurance race.
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Added additional null-pointer protection and increased memory headroom for True-Track presets to resolve rare crashes.
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Fixed a memory leak in True2Track preset handling.
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Improved code logic to prevent unexplained crashes during audio and gameplay operations.
Gameplay
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1st infringement penalty warning added based on feedback.
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Disabled frame-rate limiter during replays.
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Tyre Warmer setting now defaults ON in new profiles.
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Fixed an issue where certain vehicle setup values were not applied to physics when loading setups.
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Removed debug Page Up/Page Down camera-cycle keys.
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Reduced skid-audio sensitivity on dry tyres for clearer feedback during understeer.
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Improved pit-exit behaviour - overlapping exit lines no longer allow unsafe merges.
First-Time User Experience (FTUE)
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Fixed soft-lock and backspace issues during calibration.
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Updated FTUE assist presets to better values.
Driver AI
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Improved AI lateral awareness to combat AI driver blind spots.
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Improved AI driver engine stall restart logic.
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Enhanced AI logic to help combat AI to player collisions.
Vehicles
General Fixes
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Mazda RX-7 - Added front chassis blocker.
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Panoz Esperante GTR1 - Updated diveplanes and corrected attachment across all LODs.
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Porsche 911 GT3 (2004) - Improved cockpit mirror vibration.
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Camaro ZL-1 GT4 - Adjusted brake-light physical position.
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Corvette C5R, Mercedes CLK-LM, Toyota Supra GT4 - Added missing window-banner shadow meshes.
LMDh
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Enhanced traction-control behaviour at low speeds.
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Iterated on cold-tyre falloff and steering-rack speed.
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Aston Martin Valkyrie: applied new performance data as part of pad-driving fixes.
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Additional manual adjustments applied to support improved drivability based on player feedback.
GT Classes
GT3
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Altered grip falloff at slip for more consistent handling.
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Standardised steering, tie-rod, and damping stiffness for a tighter, more unified feel.
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Updated tyre adhesive falloff across all compounds.
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Added slight cold-temperature falloff to balance increased grip.
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Improved default setups to all GT3 cars based on player feedback.
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Handling revision:
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Adjusted decel torque and engine inertia.
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Updated throttle-blip behaviour.
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Cars now roll more naturally into corners, (note: may require brake-bias adjustments).
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GT4
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Adjusted adhesive grip falloff across all compounds to align with GT3 improvements.
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Improved default setups to all GT4 cars based on player feedback.
Cup & Other Classes
- Porsche 992 Cup - Improved default setups based on player feedback.
Tracks
Nurburgring Nordschleife
- Reduced brightness and opacity of ground and wall graffiti.
Other Tracks
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Zolder - Reopened garages that were unintentionally closed.
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Nürburg GP - Restored missing dressing for Sprint layout; added dressing across all variants.
Audio
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Added cockpit RTPC parameter to improve exhaust attenuation in the Valkyrie.
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Updated Valkyrie audio: added subwave, rebalanced exhaust, boosted mid frequencies.
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Replaced and remixed engine audio for the Porsche 963 and Peugeot 9X8.
Input, FFB & Hardware Support
Newly Supported Devices
Steering Wheels / Wheelbases / Shifters
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Aiologs H-Pattern Shifter
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Generic H7R Shifter
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Hori FFB Truck Control System + Shifter
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SimLab SQ-1 Shifter
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Cammus C12 Wheel
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Cammus C12 Wheelbase
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Lunatech AMG GT3/GT4 Wheel
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Pokornyi GTE Pro Wheel
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El-Halo-X Wheel
Pedals
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Simagic P500 Pedals
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Cammus LC100 Pedals
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MECA CUP1 Pedals
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Simjack Pro Pedals
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3DRap HC01 Pedals
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Updated Heusinkveld HE Sim Pedals (DIView calibration support)
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New HE variant with updated VID
Controllers / Boards
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Generic Key Control Console Button Box
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Arduino Leonardo–based devices
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Additional PXN wheelbase devices
Fixes
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Updated Simagic P1000 Pedals to correct an outdated PID.
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Fixed an issue affecting some Logitech wheels around rotary dials.
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