3.21.27.0 Update Notes
Changelog:
Added:
- MinRadius option for zombie kill quests.
Changed:
-
Updated barricades attached to vehicles to use newer netid system.
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Updated engine to Unity 2019.4.30f1. This version fixes the multi-display startup crash.
Fixed:
-
Mistake in hood triangulation of Armored Offroader.
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Catch exceptions from onTakeItemRequested and OnGestureChanged events.
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Zombies and animals not using their own armor multipliers when Weapons_Use_Player_Damage was enabled.
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Light from world muzzle flash affecting viewmodel and vice versa.
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Potential cause of issues if player lost connection at transport layer without notifying game.
-
Blimp exit position outside bounds.
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