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3.23.13.0 Update Notes

Server Browser Upgrade

The server browser has been overhauled with custom filter presets, icons and tooltips for every element, optional columns, map icons, and more!

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Changelog

Added

  • New and improved server browser menus.

  • Allow_Freeform_Buildables [bool] option to gameplay config.

  • Priority_Over_Cosmetic [bool] option for clothing items. Override default NVG behavior.

  • Nightvision_Allowed_In_ThirdPerson [bool] option for NVGs. True for vanilla NVGs.

  • Date_Counter NPC condition for events that happen after a certain number of in-game days.

  • Food, water, and virus equivalents of health NPC reward type.

  • Event when admin uses freecam.

Removed

  • "Matchmaking" menu.

Changed

  • Increased nighttime brightness on all vanilla maps.

  • Detonators and Raw Explosives are available (rarely) in care packages.

  • 1911, Maschinengewehr, Luger, and Determinator have been moved from care packages to militia spawns.

  • Placeable vehicles default to locked, if supported.

  • Editor levels list tooltip indicates whether file is from workshop or local copy.

  • Reduced main menu news feed header and title font sizes.

Fixed

  • France Crusader shirt and pants metallic map corrupted.

  • Players able to queue exiting the same group multiple times.

  • Lavaflow shader alpha behaving differently after engine update.

  • NPCs able to sell locked vehicles that ordinarily can't be locked.

  • Item prefab override missing in character menu after state update.

  • Inconsistency in how item condition amount was counted in UI.

  • Adjust capitalization of server's input map name after loading.

  • RegionList constructor allocation performance cost.

  • Server with -SkipAssets kicking players for missing assets.

Map Updates

Renaxon has updated Arid several times recently with lots of new items, vehicles, and content:

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Arid Changelog

Animatic has completely remade the Kuwait city of Miral in a recent update:

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Kuwait Changelog

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