Project Aura 2.77 version
In this new patch we have redesigned the management bars which have been merged with the log panel to make the interface a bit more clear. A new full-screen mode has been implemented to avoid alt-tabbing issues and, finally, you will find a fully working log. Please, keep reading for more details:
Log fully implemented
Log panel is now interactive and a bit more verbose. Its main features:
• Interactive messages: You may find some parts of the messages are in square brackets. Click on them to access its related content. Clicking on:
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A building will open its Org chart
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An item will open inventory
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A char will open the char sheet
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A char no longer in colony, will open the Org chart he/she worked.
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etc.
*If the information is related to an element in the world like a building, hold shift and click to go to it.
• Filter messages per category:
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Citizenship
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Corps and Quests
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Climate & Energy
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Production
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Supplies
• Filter messages per message gravity:
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none, used to hide messages (text in grey)
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low (text in white)
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med (text in yellow)
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high, will display an on screen popup (text in red)
• You can assign a message gravity yourself: Right click on a message in the log and choose. • When a log message includes a reference to an item or a char, it will take a color related to their tier: green, blue, violet, orange. • There have been added 3 new options to the setup window (Options->Game). There you can disable the popup window and log text colors. Hover mouse on the available options for more info.
Alt-Tabbing
Alt Tabbing shouldn't be an issue any more.
Management bars redesigned
They now sit on top of the log and have been merged. *We have added a new button(disabled) in the management bar to access Govern Panel, this feature is still under development.
Production
Auto sell option will only sell default production items, if a blueprint with the option set produces something unexpected it will be notified in the log and not sold by default.
Bugs and fixes
• Solved an issue where some ATI video cards users were having a crash after launching game. • Some players were experiencing screen flickers on game launch due to a bad setup built by the application. We are preventing this now! • Solved an issue in the Colony Expansion panel where it was no possible to select platforms 1, 2, 11, and 12 on Ring 3. • Text generation process has been optimized, now it is faster and requires less memory. • Other minor issues and typos corrected.
Thanks for your interest in Project Aura. Many cool news to come! :)
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