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Beta -1.0.3 Adv. Guide, Injuries, Loot Improvements, Class Updates Live - 1.0.2

Adventurers, A new patch has been released to the beta branch adding several additional features onto the current existing systems. These small improvements have come from suggestions and criticisms and are just added small features to the game that already exists just giving more depth and clarification.

New Exploration Activities

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Multiple new small events are now all across the travel map. They are distributed across all the biomes and meant to add some additional items to run across during your travels.

These are tied specifically to the classes capabilities. So, you'll find things like treasure chests in the world which require your thief or some minor anomalies in the world.

Adventurers Guide

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Based on feedback a new adventurers guide has been added to the options menu. Just while in the travel map or in combat hit the guide button found in the options menu.

This will display gameplay mechanics, a bestiary and a seen skill guide to help better understand the game more. The bestiary and skill guide are based on what you have seen in combat or abilities you have chosen and will grow over time.

Injuries

Major hits can now leave lasting injuries, each tied to a specific part of the character’s body. Just to be clear Injuries can carry into later encounters and affect combat, so a wounded adventurer may need more than a quick breather before returning to the front lines.

Minor injuries recover with camp rest, while major injuries take longer to heal. Visit a town Apothecary for paid treatment when you need a faster recovery.

These injuries can impact damage taken, combat movement, accuracy, ability to dodge and energy recovery.

Journal

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A party journal has been added to the Active Quest Panel so you can now see all the updates the party has had and detailed information on all that you have worked on as soon as you load up the game. It's not going to retrofit all previous data but it should work going forward as a small update.

Loot Quality Upgrades

Eligible weapons and armor in combat now have a chance to roll a higher quality influenced by enemy strength and party progression.

This caps at superior rank for several of the lower items.

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