Marathon Update 1.1.0.2
General
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ONI is now announcing the return of C.A.R.R.I., the CyberAcme Runner Reinforcement Initiative. This Initiative returns with following changes and additions:
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CyberAcme Commendations: A new material which is awarded to Runners that promote C.A.R.R.I. values
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For Crews: Earn commendations (+4) for each contract objective you assist your crewmate in completing
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For Solos (Non-Rook): Earn commendations (+6) for each contract objective you complete. Bonus commendations (+5) can be earned if you exfil with other players.
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For Rooks: Earn commendations (+5) for successful exfils. Bonus commendations (+5) can be earned if you exfil with other players.
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All commendations rewards will be sent directly to your vault after completing any of the actions listed above
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C.A.R.R.I. Armory: Exchange commendations for special offers in CyberAcme’s armory.
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Weapon Showcase: Each week, C.A.R.R.I. will feature a new weapon. An enhanced weapon will be given for free, but runners will have the opportunity to kit up their own and even buy a unique, deluxe variant.
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Reputation Packs: Can only be bought from the C.A.R.R.I. Armory. Purchasing one will automatically grant reputation for the associated faction.
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Special Offers: In addition, C.A.R.R.I. will provide an assortment of useful items and equipment. Keep an eye on offers as the season progresses.
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Fixed an issue where the previous selected zone would reset after each run.
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Fixed an issue where your crew fill settings did not persist between runs.
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Fixed an issue where Rooks were able to queue as a Duo.
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Fixed an issue that prevented Crew members from readying up after swapping from Trios to Duos.
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Fixed an issue where a Duo may be unable to matchmake if the leader changes the activity to a non-Duos zone.
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Fixed an issue where a crew error would display if Crew-fill was enabled while on Duos.
Item Economy
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Added weekly login rewards beneath the "today's sponsors” section in the Armory.
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Slightly reduced loot quality and increased item pool in Cert containers in Night Marsh.
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Slightly reduced Prestige drops from pinnacle containers found in Prestige locked rooms.
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Fixed an issue where combatant reinforcements in Night Marsh were able to roll more loot than intended over the course of the run.
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Minor rebalancing of Folio and Trunk rewards across item types.
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Fixed an issue where UESC Sponsored Kits could spawn with Cryo keys.
Cradle
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Reduced XP value of “Bluenique” (deluxe unique weapons) from 1,500 to 700.
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Reduces XP value of Superior and Prestige weapon mods:
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Superior: 2,500 to 1,000
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Prestige: 7,500 to 3,750
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Combat
Weapons
- Fixed an issue where Folding Stocks stat bonuses were reversed based on their configuration.
Bully SMG
- Fixed an issue with Bully Twitch sub drop style’s magazine not matching the promotional artwork.
BR33 Volley Rifle
- Fixed an issue where the Lockout Muzzle Break Prestige mod was not suppressing the weapon audio for the user. (Audio was properly suppressed for other Runners.)
V22 Volt Thrower
- Fixed an issue where firing the V22 Volt Thrower could be inaudible to crewmates and other Runners.
User Interface and Experience
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Errors in the Ready Up screen will now more clearly display which crew mate has an error. Hovering over the error will display a tooltip explaining how to resolve the it. Crew errors (such as too many/not enough Runners) will display only near the ready button.
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Fixed an issue where some weapon mod tooltips would flash or not show when comparing with another compatible mod.
Runners
Thief
- Fixed an issue where Thief could say the wrong voice lines in the Runner select or when damaged in-run while equipped with the Kasha Yokai shell style.
Contracts
- Fixed an issue where the wrong art was being displayed on the “Story & Rewards” side of certain limited contracts.
CyberAcme
- Fixed an issue that could prevent some limited Cryo contracts from appearing correctly after weekly reset.
NuCaloric
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Fixed an issue with Capstone 2 where patch kits and shield charges were not being awarded upon completing standard contracts.
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Fixed an issue that prevented anti-virus packs from being available in the Armory, even after unlocking them in the Faction upgrades.
Codex
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Fixed an issue with entry “One man’s treasure” where it would complete without needing to convert a Prestige rarity item in the Cradle.
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Updated tooltip description for Bungie Reward entries that rewards are available for purchase after claiming.
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Fixed an issue where some “Early Bird VIP” entries from Season 1 were not unlocking correctly in Season 2.
Zones
Dire Marsh (Day and Night)
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Fixed an issue that allowed Runners to loot certain containers in the Bioresearch locked room without the proper key.
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Fixed an issue where a non-final exfil's timer could be extended beyond the final exfil's timer, resulting in Runners dying to the timer even while standing in an exfil.
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Fixed an issue causing a few containers to float on top of Greenhouse.
Dire Marsh (Night)
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Fixed an issue in Upper Complex where a door hack device was hidden behind a cabinet.
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Fixed an issue where other Runners' flashlights wouldn't appear if they were turned on before entering your sight range .
Dire Marsh (Day)
- Fixed an issue where the second wave of exfils were failing to spawn.
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