Update: New Audio, New Rain
Airship Dragoon has had an update.
The most noticeable change is the audio. All the in-game soundFX have been redone, giving it a slightly more sci-fi feel to gunshots and the sort. Weapons now use playlists of "round-robbins", effect sounds that differ slightly so that each sound is not exactly the same in a burst of automatic gunfire.
When one of your troopers bleeds to death, the surprise "double-tap" has been replaced with a more solemn bell (RIP trooper, thanks for your service, loss of stiff upper lip, manly tears, ːsteamsadː ).
All the audio has also been re-encoded as I noticed that some of it was of a very high bitrate that would not play if Fmod was not the default audio codec. Fmod is the audio codec by default because it comes from Ye Olden Indie Game Development Days when I had to pay good money to license it (apparently indies can now register their new games with Fmod for free).
There have been a few other small tweaks, if you have a gaming PC you'll notice denser foliage, and there is some new rain which look a lot better, I think.
Happy Dragoonening!
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