Update #10: Bugfixes & minor balance changes
New update! The main changes are the new Shrine rooms, the state effects for some weapons, and new perks and amulets.
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New room type: Shrine rooms. On these rooms, you may pray the gods for assistance, and offer a health / mana sacrifice.
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Added state effects, such as freeze, poison, fire, etc. to some weapons.
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New perks and amulets
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Flying enemies now use pathfinding, they shouldn't get stuck that usually.
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Increased the amount of perks initially unlocked.
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Added more achievements.
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Reduced a bit New Game+ difficulty
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Changed "New Game+" to Hard, to better reflect its actual meaning.
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Improved visuals of Skeletons.
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Amulets have now its own 3D model.
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Changed amulet icons on the HUD so they are similar to the weapon icons.
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Improved boss intros with particle effects and sounds.
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Added a few new rooms.
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Fixed minor issues with the amulet HUD
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Added new Lore texts
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