Update #7: New Game+, Easy mode, new weapons!
New update with lots of changes!
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Added Easy mode. It increases drop effectiveness and reduces the number of enemies on most encounters.
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Added New Game+, unlockable for each character. This mode has 6 levels and is way more difficult than the standard mode: Less experience, less drops, and more damage from enemies. It's probably too difficult, but we'll wait for user feedback before reducing it.
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Adjusted some amulet energy requirements to better fit their effects.
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Amazon,Sage and Golden amulets - They now give a decent amount of mana in addition to increasing fire rate.
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Fixed issue with Magnetic amulet and the Portal key
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Amulet effects are reset when switching levels.
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Changed spawn behavior so bosses aren't as vulnerable when spawning them.
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Boss Sir Arthur - Increased speed, reduced movement time, increased health
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Boss Gunkarr - Added some AoE damage to the sword attack.
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Boss Poloko - Now he recovers a bit of health when spawning enemies. Increased speed of his attacks. Removed some columns of the room so there's less cover from attacks.
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Boss Amanda - Increased leading time for attacks, increased health a bit.
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Boss Percival - Reduced a bit attack damage
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Boss Adam - Removed arcs that blocked AI pathfinding, now Adam can spawn Mini Golems too.
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Boss Ignus - Added more obstacles in the room.
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Boss Bastian - Increased speed of his short ranged attack, reduced attack delay
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Boss Examiner Cepheus - Many changes to increase difficulty: More speed, less delays, more attack variety...
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Added female voices for female characters (Bard).
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Added 3 new weapons - Skull of Xanatos, Flame Mortar, Serpent Staff. The art isn't fully done yet, but they should be playable.
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Increased number of standard rooms per level by 1.
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Changed Death Pact perk effect so it lasts a while.
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Perk selection screen cards are now shuffled.
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Fixed instancing issues, the game should run a little better.
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Added some decoration to challenge rooms, and fixed minor issues with them.
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Added new model for challenge reward item
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Improved visual and sound feedback for amulet interactions
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Fixed some grammar issues with texts.
Don't forget to share your thoughts on these changes! :)
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